Check out these interesting publications.

Esports in HCI
The authors of this paper present a new Special Interest Group that aims to identify intersections between HCI and esports and to establish holistic discussions about relevant themes in this area to strengthen our community’s research activities in a way that benefits both the field and research within it.
Information needs of players in post-game visualizations
Despite the growing popularity of post-game visualizations, there is limited research in the field. The authors of this paper present a useful study that explores three popular competitive gaming genres, the relevance of in-game metrics across these genres, and implications for the design of post-play visualizations.
Sportification of Esports
This interesting article presents three case studies that show the potential challenges to traditional sports clubs in joining esports. The article details why traditional sports need to establish a strategy for entering the esports ecosystem and presents several implications to help minimize the risk during entry.
Esports Medicine
Written by a group of doctors, physical therapists, personal trainers and researchers, this handbook provides an extensive overview of the basics of esports, play mechanics and terminology specifically targeted towards healthcare professionals. With the field of esports medicine in its infancy, the handbook could also be useful psychologists and trainers involved in competitive gaming.
Migliore, L., McGee, C., & Moore, M. N. Handbook of Esports Medicine. Springer.
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