Alan is a Junior Software Engineer in the Department of Computer Science with Digital Creativity Labs and Weavr at the University of York (UK). Alan holds a BSc/MSc in Computer Science from the University of York.
In his role as a software engineer, Alan works towards raw and complex data acquisition and representation to be used within the Weavr project.
Alan and the development team have worked to create a framework for collecting, storing and utilising data from both live and past games, as well as delivering data to several different end-points.
Video games, Esports, Software Engineering, Software Development, Software Design, Agile, C++, C#, Linux, Dotnet, Dota 2, Weavr