Johanna Pirker is assistant professor, software engineer, and researcher at the Institute of Interactive Systems and Data Science at Graz University of Technology (TUG). Prior to this Johanna worked in the video game industry at Electronic Arts.

About Johanna

Johanna’s efforts to spread programming and computer science knowledge among non-engineers are internationally known and established. She designed a workshop to teach non-developers (e.g. archaeologists, art historians) how to use game engines to create digital interactive experiences such as digital museums.

Johanna’s research interests include AI, data analysis, immersive environments, games research, gamification strategies, HCI, e-learning, CSE, and IR. She has authored and presented numerous publications in her field. Johanna was listed on the Forbes 30 Under 30 list of science professionals. In 2019, she was awarded the Women in Tech Award by Futurezone.

Key words

VR, Immersive learning, Behavioural profiling, Motivation, Gamification

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