
Simon is a Postdoctoral Research Associate in Games Analytics with Digital Creativity Labs and Weavr at the University of York.
About Simon
After eight years of working in the defence industry as a research scientist, Simon received a PhD in Artificial Intelligence from the Royal Melbourne Institute of Technology, Australia).
Simon has published novel work in a variety of areas including, game playing AI, recommender systems and Generative Adversarial Networks (GAN).
Key words
Python, C++, Monte Carlo Simulation, reinforcement learning, java, games analytics, player performance, artificial intelligence, AI, win prediction models, recommender systems, generative adversarial networks, GAN